Professional game designer and pixel artist.

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I am Oli Clarke Smith, a professional game designer with 14 years experience developing console games. I have also developed and released an independent iPhone game. I like obscure Japanese games, game mechanics that allow player expression through play, pixel art and invincibility frames on player evades.

As well as making games I create pixel art, tweet pictures of PlayStation peripherals and build model robots. I used to be the vocalist in a band and once ran a punk rock record label. I enjoy surrealism and cooking. I also like mysterious environments, David Lynch and dash cancel mechanics.


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